Status so far as Aeth heads for Glory of the Hero:
- Chaos Theory - Untried.
Respect Your Elders- Done! Volunteer Work- Done!
- Better Off Dred - Possible, but tricky.
- Less-Rabi - Possible, but tricky.
- Abuse the Ooze - Untried.
- Zombiefest! - Untried.
- Experienced Drake Rider - Untried.
- Ruby Void - Untried.
- Amber Void - Untried.
The hardest part about last night's efforts were getting past Prince Taldaram. Oy! Possible to solo, but just barely. I ended up popping my Baradin Footman's Tags just before the first Vampric Embrace; then I used an Ice Block to survive the first flame spheres. I just ate the next vampric embrace, but immediately afterwards, I popped Mirror Image so I could use Evocation to regain health. I did my best (Blink & run!) to dodge the second flame sphere summons, and after that, popped all my cooldowns (Arcane Power, Time Warp, Tirande's Favorite Doll, etc.) to burn him down ASAP. Ended up with the Prince down, and Aeth's health at something like 5k. A very close thing.
Going back through WotLK content, I'm surprised at how gimmicky even the 5-man bosses are. Well, not so much surprised, as in intrigued... with a couple of exceptions, their gimmicks aren't trivializable, even for an incredibly overgeared powerhouse like Aeth. Most BC dungeon bosses go down so quickly that their mechanics don't really even come into play, or if they do, they can simply be ignored. I wonder if that was a conscious design decision in Wrath, or if it's something that has just more or less evolved from the design process at Blizzard.