Showing posts with label achievements. Show all posts
Showing posts with label achievements. Show all posts

Friday, April 27, 2012

For The Children

Children's Week is upon us, which means that it's time for The School of Hard Knocks to rear it's ugly head again.

Hey... it's For The Children.

As usual when it's something PvP related, I recommend that you turn to Cynwise.  If you're going to be in the BGs trying for your achievement, take a look at his guide for the event.  If you're a regular BG participant, you might want to consider his Modest Proposal.

Me?  I'm thinking that I'll drop in on a BG or two, just to lend a hand.  Not on Aeth, though, tempting as that might be.  Perhaps I'll get some starter PvP gear on Laenshield or Aretae or even Aeven and see what PvP as a different class feels like.


Friday, February 24, 2012

"Say," you may wonder...

... "What's that crazy 'Azeroth on 20 Silver a Day' guy up to these days?"

Glad you asked!

I've been running random dungeons on Aeth.  Random HoT's and random regular Cata dungeons, mostly.

Seven last night, in fact.  One after another.  Boom, boom, booooooooom.

Why?

You see, the first seven random heroic end time dungeons give you valor points - 150 each for completion, plus something like 77 justice points per boss.  You knew that already, though, right?

Gotta get those VP for gear, after all!  It's about a 10 minute queue for DPS on my server, so I spend some time in Uldum flying around and mining while I wait for the next queue to pop.

Now, the random regular Cata dungeons don't give VP.  Instead, the first seven give you 140 JP each for completion, plus something like 33 JP per boss.

If you add it up, that can be around 250 - 350 JP per random regular Cata dungeon.  Plus, the queue is generally really short - on the order of a minute or two.  From what I've seen, you end up with a lot of well-geared players in a mix of PvE/PvP gear, so I don't think I've had any of the random Cata dungeons take appreciably longer than 20 minutes or so.

So, basically, I've been stockpiling JP.

And spending JP.

The week before last, I was depleting my stash of VP when I realized that I was approaching the cap on JP.  So I wandered over the the JP vendors to see what I might convert my JP into.  In the past, I've converted them into BoP boots and bracers for a bit of a profit, but for whatever reason, I checked out the JP goods vendor this time.

Looked over his goods, said "Meh," went to go buy some boots... and hesitated.

Huh.  You can turn 375 JP into 250 honor points?  Why is that catching my attention?

Well, I guess I can eventually use it to buy some better PvP gear, but... hmmm.

Wait.

Aren't the PvP mounts purchasable for honor points now?

A quick check, the PvP mount vendor located, and HOLY COW THEY'RE ONLY 2000 HONOR APIECE?

Let's see - I already have one of the PvP mounts, so that's four more mounts!

How many do I have now, anyways?  Let's see...  huh, 95.

Ninety.  Five.

Plus four.

Makes... ninety nine?

And... wait, I'm about 10 tickets short of getting another Darkmoon Fair mount.


Ninety.  Five.

Plus four.

Plus one.

Makes... a Mountain o' Mounts!


Yeeeeeee-frickin'-ha.

So, yeah.  I've been farming JP.  Blowing it all on PvP mounts.

And, really, having a fun time doing it.

Another 7 dungeons or so and maybe I can start stockpiling JP to covert to honor and buy some decent PvP gear...


Thursday, February 9, 2012

50/50

Two major milestone recently.

First... I've managed to crack the 50k gold mark.  Well, actually, I hit that goal a while back, but it was total gold across multiple servers.  I've since reached 50k gold on one server, which is more of a milestone.

I've got to emphasize that while I've occasionally engaged in some minor gold-making activities - crafting and selling a batch of Mysterious Fortune Cards, or some glyphs, or starting PvP cloth gear,  etc. - most of my "gold making" has simply been accomplished as a by-product of playing the game.  Waiting for a queue to pop?  I'll mine a bit in Uldum... and in a couple of weeks, that ore will hit the AH, or become a stack of Inferno Rubies.  Accumulated a couple of stacks of cloth from soloing Northrend dungeons?  Ship it off to my tailor and make some Frostweave Bags.

Playing more or less casually, without any focus on gold making, has still allowed me to accumulate over 50k in savings.  That's after shelling out tons of cash for pets, mounts, glyphs, rep items, DMF quest items, BoE gear, potions, flasks and... you get the idea.

In other words, there's a reason why I'm telling you "no" when you whisper me begging for gold.

Second milestone?  Reached exalted with the DMF, which got Aeth the achievement for 50 Exalted Reputations.  It was kind of cool in that I got to exalted by turning in A Treatise on Strategy, which meant that I was able to get three achievements simultaneously: 50 Exalted Reputations, Darkmoon Dungeoneer and Darkmoon Despoiler.

The next week or so will be spent on holiday activities - primarily farming Love Tokens for a Swift Lovebird, though if I have enough tokens left over, I may buy a couple of Truesilver Shafted Arrows to put up on the AH at some point.


Thursday, January 26, 2012

Status Report II: The Statusing


Status so far as Aeth heads for Glory of the Hero:
  • Chaos Theory - Done!
  • Respect Your Elders - Done!
  • Volunteer Work - Done!
  • Better Off Dred - Possible, but tricky.
  • Less-Rabi - Possible, but tricky.
  • Abuse the Ooze - Done!
  • Zombiefest! - Untried.
  • Experienced Drake Rider - Definitely going to need a group for this.
  • Ruby Void - Arcane mage Needs Group Badly!
  • Amber Void - GROOOOOOOOOOOOOOP!

The last was more or less a fluke.  There was a small (9? 10?) person group that a guild mate put together to try for this, so I jumped in.  We did 3-4 attempts, and at one point, managed to get the whale shark down to something like 94% before we all died in a horribly gory frenzy of blood and entrails.

Figuring out we knew what was going on, we jumped back in for another attempt, sure that we knew what was going on, and that we'd nail it this time.  I switched to fire spec on Aeth so I could scorch and move and "tank" the shark in a pinch, and we were off!

Two minutes into it, we were making some good progress - it really did look like we knew what we were doing - when my wife comes in, plops down on the bed next to me, and says, "I just got off the phone..."

Now, I'm not the most sensitive, empathic guy in the world.  I can be rather dense some times.  OK, a lot of the time.  In this case, however... everything in her tone, her posture, her words were clear even to me.

"Hey," they all said,  "Yeah, you, knucklehead. Put down the laptop.  Forget the stupid game.  Remember that whole 'love, cherish, honor' thing you promised a couple of decades back?  Yeah, this is what you were babbling about.  Now get hoppin', bozo!"

Which, in a rare fit of sanity, I did.

I think I saw Aeth become shark chow about 4.2 nano-seconds after I took my hands of the keyboard.  Didn't even take the time to say anything in chat.  I felt bad, but... a dozen strangers vs. my wife?  Sorry, guys.  House isn't on fire, but it's a RL emergency just the same.

Turns out that we have a close friend is going through a really, really, really rough spot, in multiple areas.  We kind of had an inkling of it, but this evening was the first time said friend had an opportunity to talk to my wife and lean on her shoulder about it... and afterwards, my wife needed to debrief and lean on me in turn.

So, a while later, I hop back on and find myself floating in the briny deep.  I scroll back through the chat log to see who it is that I need to apologize to for bailing on them without notice, and... holy cow!  They did it!  There's the guild announce for the achievement!  Wait, what's my name doing there?

Quick check of the achievements tab... and yes, there it is.

They not only downed the whale shark, they managed to do so on the attempt that I had to bail on. 

Apparently, they did have it nailed down.

Way to go, guys!  Thanks for carrying me :-)



Friday, January 20, 2012

Status Report


Status so far as Aeth heads for Glory of the Hero:
The hardest part about last night's efforts were getting past Prince Taldaram.  Oy!  Possible to solo, but just barely.  I ended up popping my Baradin Footman's Tags just before the first Vampric Embrace; then I used an Ice Block to survive the first flame spheres.  I just ate the next vampric embrace, but immediately afterwards, I popped Mirror Image so I could use Evocation to regain health.  I did my best (Blink & run!) to dodge the second flame sphere summons, and after that, popped all my cooldowns (Arcane Power, Time Warp, Tirande's Favorite Doll, etc.) to burn him down ASAP.  Ended up with the Prince down, and Aeth's health at something like 5k.  A very close thing.

Going back through WotLK content, I'm surprised at how gimmicky even the 5-man bosses are.  Well, not so much surprised, as in intrigued... with a couple of exceptions, their gimmicks aren't trivializable, even for an incredibly overgeared powerhouse like Aeth.  Most BC dungeon bosses go down so quickly that their mechanics don't really even come into play, or if they do, they can simply be ignored.  I wonder if that was a conscious design decision in Wrath, or if it's something that has just more or less evolved from the design process at Blizzard.

Thursday, January 19, 2012

Moving Right Along

I've spent a couple of evenings earlier this week in Karazhan, working on Aeth's reputation with the Violet Eye

One run through all the way up to the chess event, followed by another partial run, got me to within about 1k of exalted.  Finishing off the quest chain that ends with killing Nightbane on the Master's Terrace let me finish that grind and got Aeth all the way to 999/1000 exalted... which means she now has 49 exalted reputations.  Only one more to go!

What to do now, though?  Just about the only way Aeth has of grinding out additional reputations is through raids - Molten Core, Ahn'Quiraj, Black Temple, etc.  Well, gee - Kara wasn't horribly difficult, honestly.  How hard could Black Temple be, really?

Two very quick deaths in the Black Temple in exchange for 36 rep makes it pretty obvious that the answer is something like "pretty freaking hard for a squishy mage".  Ouch.  Maybe a bit more thought will help divine the answer here...


  • Bloodsail Buccaneers - killing Blackwater Raiders - 5k+ of them - to get to Exalted, then start in on killing 1600+ Booty Bay Bruisers.  Then worry about repairing reputations with the neutral Goblin factions.  Ouch.
  • Darkmoon Faire - monthly quests.  Should get to exalted the next time it shows up.
  • Ravenholdt - farming junkboxes.  Need about 800 more to max out at 999/1000 exalted.
  • Hydraxian Waterlords - Molten Core - vanilla 40-man raid.
  • Brood of Nozdormu - Ruins of Ahn'Quiraj - vanilla 20-man raid that gives almost no rep.
  • Brood of Nozdormu - Temple of Ahn'Quiraj - vanilla 40-man raid.
  • Ashtongue Deathsworn - Black Temple - BC 25-man raid.
  • Scale of the Sands - Hyjal Summit - BC 25-man raid.
  • The Ashen Verdict - Icecrown Citadel - WotLK 10-man raid.
  • Avengers of Hyjal - Firelands - Cata 10-man raid.
  • PvP Factions - no.  Just... no.  Holy cow - 3k+ WSG battlegrounds? Augh!
Hmm.  When "wait for a couple of weeks" and "farm junkboxes until your fingers bleed" are your two best options... maybe it's time to try and put together some classic raids.

Speaking of which, Aeth got to go along for a normal Dragon Soul raid last night, as we're trying to help out a guild mate who wants to get his Fangs of the Father.  It took a bit of effort to get everyone on the same page and down Morchok, but it was actually pretty simple.  What can I say?  I've got some good guild mates.  I'm happy because another weekly DS raid will give me and my erratic schedule a chance to pop in and raid with my guild.

Since I'm willing to wait to grind rep, and raids take time to organize and are kind of catch-as-catch-can for me, I'm obviously going to have some time to work on other things.  Like, say... Glory of the Hero

Yeah, yeah.  I know.  That's so last expansion.  Still, I've only got a handful of achievements I need for this meta, and it was pretty simple to knock out Consumption Junction last night.  Which leaves Aeth needing only ten more WotLK heroic dungeon achievements:
I'll give the easier looking ones a try tonight or tomorrow, and maybe see if I can pick up a partner or two for the ones that would be easier to accomplish in a group.  Oh, and maybe unpack my Baradin Footman's Tags and see if that's a help as well.

Onward!


Friday, January 13, 2012

One Hundred Percent

Archaeology achievements?  100% complete!  And apparently, I now belong in a museum, or something.

With two rares to go, I shifted my emphasis from Kalimdor to Northrend.  I figured that since I had found zero Vrykul or Nerubian rares, I'd probably have a better chance of getting one of those projects relatively quickly if I worked in areas I'd not done much in before.

Looks like that was a good guess.  Night before last, I solved the Vrykul Drinking Horn for rare #19, and a push last night netted Aeth the Blessing of the Old God for rare #20.

Also, providing evidence that the RNG has a sense of humor, after getting the Blessing for rare #20, I cleared out some Night Elf fragments that I had remaining... and now have Tyrande's Favorite Doll queued up for the next time I want to do some digging.

Once that happens, Aeth may finally get to replace the tree stump she's been dragging around for the past couple of months.  The wonderful thing?  When she finally gets a better trinket, I can pass this along to Laenshield or even Aeven.  Yay for account bound epics!

Tuesday, January 3, 2012

Changes in Latitude, Changes in Attitude

Happy new year!

I took some time off for Christmas, which meant that there was time to stay up late, sleep in, and play WoW (and finish plowing through George R. R. Martin's "Song of Ice and Fire" books, but that's beside the point).

And playing WoW meant... time to work on archaeology.

Yep.

I really should have titled this post, "How I learned to stop worrying and love the survey tool."

What happened?

Less than two months ago, I was writing about how I thought archaeology was a bust.  Stick a fork in it, it's done.  There was no joy in it for me, it was too much of a grind, not enough fun.

Yet in the last week, I've managed to level my archaeology to max.  Not only that, but I've also managed to get almost every archaeology achievement.  The sole exception is It Belongs in a Museum... and I'm only three rare artifacts short of achieving that particular goal.

What... what happened?

Three things.

First: the new Darkmoon Faire.

As y'all know, thanks to the Insane in the Membrane achievement, I'm very much interested in raising my Darkmoon Faire reputation for Aeth.  Fortunately, with the release of patch 4.3, that whole process has become much less grindy and gold-intensive, thanks to the new Darkmoon Faire.  There are a number of repeatable (once a month) quests at the new Fair, all of which grant Darkmoon reputation upon completion.  So there was zero chance that I'd skip any of these quests on Aeth, since doing so would mean wringing out less than the maximum possible amount of reputation every Faire appearance.

As it turns out, several of the new Darkmoon Faire quests are related to professions.  You do something like gather scrap metal from around the fair, or cut glass into fake gems, and get a few skill points along with a reputation reward.  Yay!  What's not to like?

One of those profession quests, of course, is for archaeology.

So.  Gritting my teeth, eyes on the prize - my precious Darkmoon Faire rep - I went forth to dig up a handful of fossil fragments for the quest.

Which brings us to the next factor.

Second: archaeology buffs.

It's been a long time since I've attempted to do anything with archaeology.  Long enough, in fact, that I missed the fact that the fragment drop rate for archeology had been buffed in patch 4.3.  I mean, I knew, intellectually, that it had been buffed - but I had not actually experienced the change, if you know what I mean.

You might not think it, but going from ~12 fragments per dig site to ~20 fragments per dig site makes for a huge difference.

Consider common archaeology items.  Most of them take 25-45 fragments to solve (minus any bonus you might get from keystones, scrolls, etc.)  Before the fragment rate buff in 4.3, that meant that you had to fully explore 3-4 dig sites for a particular race in order to solve a common archaeology artifact.

Heaven help you if you were looking at a rare artifact that took 150 fragments.  That would take somewhere around 13-15 dig sites to complete.

Ugh.

With the increased drop rate on fragments, though? All of a sudden, most common artifacts can generally be solved by fully exploring two dig sites, and in many cases, doing so leaves you with a small buffer of fragments to contribute to your next artifact.  Even hideously expensive rare artifacts can  be solved by hitting 7-8 dig sites.

Perviously, taking an hour or so to bop around Kalimdor or the Eastern Kingdoms might net you enough fragments to solve a common artifact or two, and perhaps make a small dent in the progress required for a few more.  Now, though?

Solution city, man.

Before, archaeology felt like I was running around, accomplishing nothing.  Oh, I'd find a few fragments here, a few fragments there, but overall, it felt like I was running in place and getting nowhere.  


With the 4.3 buffs, it seemed like I was able to solve an artifact every other dig site or so.  Even if I was unlucky enough to get four entirely different types of dig sites on a single continent, I could be pretty sure that after two circuits, I'd be able to solve 3-4 artifacts of different types.

In other words, I went from feeling like I was stagnating to feeling like I was making progress.  Because, all of a sudden, I was making progress... or, rather, I could see myself making progress.  I'd fly around, hit 3-4 dig sites, look at the archaeology pane and think, "Oh, hey!  I can solve  this Dwarf artifact.  And that Night Elf one, too.  Oh, and I'm almost close enough to solve this fossil..."

And then - then! - came the magic thought.

You know the one.

"... maybe just one more dig site."

Bam!  Welcome to the skinner box, man.

Third: I was on vacation.

This doesn't mean what you think it means.

I'm not saying that I had umpteen extra hours to devote to archaeology, or that I was doing archaeology more than anything else in WoW.

What I am saying is that my normal blog reading habits were disrupted a bit by vacation.

You see, I normally sit down and read through my blog subscriptions in Google Reader a couple of times a day.  On vacation, though, these tend to build up, as I don't usually have the time to dedicate to blog reading, what with everything else in going on.

When you're doing archaeology, though, there's often 3-4 minute interrupts in the flow of the game as you move from one place to another.  Do you know what I discovered about all that time on the taxi going from one location to another in pursuit of a new dig site?

Prime blog reading time.

Survey, dig, survey, dig, survey, dig.  Fly to the nearest flight master.  Grab the taxi to the next dig site. Tab out to Google Reader and read a stack of blog posts. Tab back to WoW and fly to the next dig site.

Lather, rinse, repeat... and two hours later, I've caught up with my blog reading for the day, and racked up something like 400 archaeology fragments and solved a bunch of artifacts.

Woot!

Conclusion: archaeology no longer sucks.

So, there you have it.  Archaeology is actually kind of fun now.  I still wish I could murder mobs for fragments or clues, but hey - what's there right now has managed to become more interesting than fishing, so I'll take it.  Granted, "more interesting than fishing" is a pretty low bar to beat, but at least the profession as a whole seems to be headed in a better direction.

Now, if you'll excuse me, I've got three more rare artifacts to find...






Friday, July 8, 2011

As Collectors Everywhere Rejoice...

The WoW Armory now includes information on pets and mounts - both those your character has already collected, and those they have yet to collect. Filterable by source (quest, drop, etc.) as well, to make it easier to figure out how you're going to get that last few mounts for your Mountain o' Mounts achievement.

Nice.

Wednesday, June 29, 2011

Achieving the Impossible

When I started leveling Tal, I thought for a moment about trying to get him all the way to level 85 without dying. That thought lasted until I got to Orgrimmar, wandered around a bit, and said, "Oh, hey, there's Gammon!"

A stray click later, and my thoughts of making it to 85 without dying were shown to be... somewhat overly ambitious.

Which led me to think, "Oh, wow. Too bad. They should add an achievement for making it to 85 without dying!"

... which, in turn, led me to think, "Hmm. Are there any achievement - aside from feats of strength - that you can lock yourself out of completing?"

An achievement for hitting 85 without dying would meet this criteria. Run into Hogger? Smish! No way possible to get that particular achievement. Another example would be a "run dungeon X at less than level Y". Which would be an interesting indication that you've done something challenging... except that once you hit level Y, that's it - the achievement isn't possible for that character any longer.

After spending a furious 15 seconds thinking about it, I'm pretty sure the answer is "no" - there aren't any regular achievements that you can't complete, eventually, on any character you might want to do them on. Which is pretty darn impressive, if you ask me. If there's a non-FoS achievement in the game, you can get it, period. It might take you forever and a day to level to the point where you can run that dungeon, or fish up Mr. Pinchy, or farm up that last pet, or win enough BGs to get that mount... but that's it. With enough effort and/or assistance, you can acquire any regular achievement in game.

Am I wrong here, though? I know about quite a few of the achievements, and while I'm pretty sure that I've looked them all over at least once or twice, I may have missed something.

Monday, May 9, 2011

Doing a 180

Well... to be honest, so far, it's only a 120. It will become a 180 this evening, though.

What? No, no... achievement points. You didn't really think I was going to change an opinion or something, did you?

Pshaw.

Last week, Aeth became a Veteran Nanny, for 50 achievement points. Saturday, she completed her 2500th daily quest, for 60 achievement points. She's one pet short of getting Petting Zoo - another 60 achievement points. Knock off a zone in Kalimdor and there you have it, 180 achievement points.

Now, if I can just snag another 15 mounts somewhere, I can pick up Mountain o' Mounts, for... huh. Only 40 achievement points? Collecting 100 mounts is a whole lot tougher than collecting a 100 pets. Huh. Maybe I'll find something more interesting to do.

Music Monday: a electric guitar version of the opening credits theme from "Game of Thrones". Never read the books, haven't watched the series, but I love the intro.



Monday, April 25, 2011

Bourée

Lots of achievements this weekend, thanks to guild runs of Tempest Keep and 10-man Ulduar. I'm impressed with Ulduar - there's a couple of boss encounters that are trivial in Cataclysm raiding gear, sure. There are others (Freya, for example) that are still more "coordination checks" than "gear checks". No matter how hard you hit, if you don't know the fight and work together, you're not going to succeed.

Dinked around on Aretae for a bit, getting him to level 35... at which point I moved him to the Western Plaguelands. I'm looking forward to doing the EPL quest chains again, this time with a level-appropriate (albeit overpowered-in-enchanted BoA items) character.

Playing a rogue is a different experience. I definitely enjoy the solo play style - sneaking, sneaking, sneaking is fun. I'm thinking about respecing from Combat into Subtlety just because I like the sneaky, more meditative aspect of the class so much. I just can't see how that contributes to team play, though. So I somehow doubt I'll ever take him into a dungeon.

As combat, my twitch reflexes just aren't there, and playing a combat rogue seems to be all twitch reflexes. Maybe I'll have an "ah-ha!" moment and The Ideal Priority Rotation will crystallize in my mind, but for now, I still feel like I'm mashing buttons and watching things die. I'm actually hoping playing in a more level-appropriate area will force me to think a bit more about what I'm doing instead of depending on his BoA Items of L33tne55 to carry me through fights.

Music monday... Ian Anderson, master of the flute, playing a duet with mission commander Cady Coleman. In spaaaaaaace!

I love living in the future.



Monday, April 18, 2011

Ulduar!

Got pulled into an Ulduar guild run on Saturday evening... yeah, so I'm a bit behind the power curve. Picked up plenty of achievements, including Crazy Cat Lady, which I am sure will amuse my wife to no end. We downed Freya, then my network connection decided to go south for the evening, probably because it got fed up with the near-constant high winds we'd been experiencing all day.

Other than that, it was a pretty quiet weekend. Finished up the questing achievements in the Eastern Kingdoms, which was fun. The storyline in Booty Bay was interesting, and there were some amusing moments in there. With those out of the way, Aeth journeyed to Darkshore, set her hearthstone there, and started plowing through the Kalimdor zones. As I'm almost done with doing Tol Barad dailies, I expect that the various zone quest achievements will get knocked off a bit more quickly now.

Saturday, April 2, 2011

Le Roi est mort!

Vive le Roi!

Well... Vive le meurtrier du roi, rather.

Aetherna is now The Kingslayer. All it took was a 3 1/2 hour guild run through ICC 10 heroic last night. For fun, for reputation, for achievements, for titles... for Lorderon.

Yes, we had about 3x the stats from gear that we would have had at the end of Wrath. And an extra five levels. And the new set of Cataclysm talents. And the 30% buff from Strength of Wrynn. And... well, I think we may have done the LK on regular, instead of on heroic.

Still. Ten achievements, ICC cleared, the Lich King down - it was fun.

What was strange to me, though, was the fact that we wipe several times in Sindragosa, trying to get that fight down. On the other hand, we managed the LK the first time, thanks to some really good directions before hand. The new raid markers helped immensely, as it made figuring out where to run to/from at various points much simpler.

All in all, a good night, and a fun night. Would it have been much tougher at the end of Wrath, without the ICC buffs? Most certainly. More rewarding, but more work, as well. Waiting a few months and spending an evening defeating the Lich King (instead of months of evenings) was definitely worth it for me.

The Lich King: AAAAA+++. Would kill again.




Wednesday, March 30, 2011

In Which I Agree With A Big Bear Butt

Yeah, you know which big bear butt I'm talking about. Apparently, John's found him some good times, and has concluded that, in fact, "WoW is just so damn awesome!" He's switched his point of view, gone on to a new server, new challenges, and has apparently found his happy place.

Just, you know, playing the game. Who'da thunk it?

I had a similar experience over the last couple of nights. Two, actually.

The first was Monday night, when I logged in to run dailies and wound up in a guild run doing OS for the mount. One thing led to another, and by the end of the evening, I had managed to pick up a bunch of achievements on Aeth. We killed Malygos, which got me The Spellweaver's Downfall, which got me Champion of the Frozen Wastes and A Poke In The Eye as well.

Yep - I had raided on Aeth a bit in Wrath, but I never did Malygos. Going back at level 85 with a handful of Cata epics made it an easier fight, but it was fun to see it. It made me start thinking about whether or not I might be able to manage to finish off the few achievements I need for Glory of the Hero solo...

Then, last night, I logged in to do dailies, and maybe a bit of mining. I didn't want to actually do anything significant, since it was an interrupt-driven sort of evening. I wanted to be able to put the laptop down without worrying that I was abandoning someone in the middle of something.

Mined for a bit, which was... eh. Mining is my "killing time waiting for LFD to pop" activity. Doing it to kill time? Fine. Doing it just to do it? Nah, I don't think so.

So, after a circuit of Uldum, I was thinking about maybe doing some archaeology. That works fine when I've got something else to do as well, particualrly reading and catching up on news online - I can read an article, switch to WoW to survey an area a couple of times, head for the next dig site and switch back to reading. It can make for a pleasant enough evening.

Still, it's not the most entertaining of activities. So when I opened up my map to look at the current dig sites, my eyes wandered over to the Eastern Plaguelands, and I thought, "Oh, yeah - I started doing some quests there. Forget archaeology, I'll just go finish those off and get the quest achievement for the zone."

Two hours and 60+ quests later, like John, I had found my happy place.

Seriously - if you haven't done so, hit EPL and do the quests there. Not because they provide epic lewt, or because the quests are so freaking awesome they'll make your head explode... they're really just the kind of quests that you'd find anywhere else, really. Nicely polished, maybe arranged a little bit better and not quite as railroad-ey as some of the newer cataclysm zones. Pretty average, as a matter of fact.

Except...

The have Fiona.



The bickering, the conversations, and the character developed around these three NPCs over the course of a couple of hours in EPL is incredible. A Blood Elf and a Dwarf? Fellow paladins? Friends since childhood? Fiona's obvious affection for the two of them, and her concern for others she meets along the way?

Awesome.

Thrall? Jaina? Varian? Pfft.

Pikers.

At the end of Cataclysm, when I'm doing whatever it is I need to do along the quest lines that lead up to assaulting Deathwing... I want Fiona, Gidwin and Tarenar there with me.

All of which, at then end of the evening, reminded me that there's something like another two dozen revamped zones in Cataclysm that I haven't quested through yet. There's undead to lay to rest, murlocs to kill, kids to rescue and heroes to meet.

If any of them are even as remotely engaging and interesting as Fiona and her crew, it's going to be a fun, fun time.

Monday, March 14, 2011

Taking it Easy

Not much activity over the weekend, as my wife and I were spending time in each other's company as part of a marriage conference. While teh phat lewtz are quite nice, they really don't hold a candle to spending a weekend with the love of my life. Hence today's song for Music Monday.

Even despite that, though, what play time I did get allowed me to pick up a couple of new achievements on Aeth. A couple of heroic dungeons (Stonecore, Throne of the Tides), Rotten to the Core, exalted with the Ramkahen, One Hump or Two, and the Straw that Broke The Camel's Back.


So. Um. Actually, quite a bit got done, I guess. Enough to push me to #4 in the guild ranking for achievement points. Not that I pay attention to that or anything, though. Or that I'm gunning for the #3 spot or anything like that.

Not at all!


Wednesday, March 9, 2011

So close...

Spent last night doing yet more Tol Barad dailies and mining in Uldum while waiting for the LFD queue to put me in a group.

Ended up running heroic Vortex Pinnacle with a really good group, though my inexperience left me dead very quickly on Asaad. Our healer warned us to "get under the lightning shield" when we saw it, and as a result, I was looking up for something to get under, instead of down at the ground for something to stand in. Once I died, I watched the fight, and the mechanic became painfully obvious. Doh! Next time, for sure.

Wound up the evening in the Eastern Plague Lands, doing repeated runs through Terrorweb Tunnel to AoE critters. Didn't get to the 50k we need for Critter Kill Squad, but close - the guild achievement stands at 49,563 / 50,000 right now. Getting critters in the tunnel was amazingly easy. Run through spamming Arcane Explosion, with a pause midway to refresh mana. Exit the tunnel, turn around, fly to the other end, and then tab out to read a few articles in my RSS feed... 3-4 minutes later, tab back to WoW and do another run through the tunnel. Lather, rinse, repeat, for about 250 critters per run.

Not nearly as non-intteractive as chowing down on Stormchops and sitting in the Ironforge end of the Deeprun Tram, but much more satisfying seeing all those creepy-crawlies explode in little sparks of light. Wheee!

So, one way or another... tonight, we should have our Armadillo Pups :-)

Tuesday, March 8, 2011

Killing Time

... and killing penguins. Fierce lil' buggers, they are!


My guild is about 3K critters short of getting on the Critter Kill Squad.

Tonight! Tonight!

Monday, February 28, 2011

A Life That's Full

Didn't get much play time this weekend - there was a lot going on IRL - but what I did manage was pretty revealing.

I ran two new (to me) heroics on Aeth - Blackrock Caverns and Deadmines. The BC run was a bit of a challenge, with multiple wipes. I found myself grateful for (a) The Quick and The Dead, and (b) that there's finally a graveyard in the Deadmines, just outside the instance portal. Oh, and (c) that apparently, all the new dungeons include some way to teleport from the entrance to whatever point you've managed to clear up to already. Yay for convenience helps!

We only had one wipe on the Deadmines run, and of the three DPS, Aeth clocked in at the bottom of the charts with just over 10k dps. Apparently, this was a Good Run (TM). During the course of the two dungeons, Aeth managed to pick up a number of achievements:
That's in addition to the normal and heroic achievements for completing the dungeons.

Here's the thing, though... I went into these runs cold. No, I hadn't read up on the dungeons or the bosses, studied any strats, or watched any videos. What I did do was stay out of the fire, sheep (well, turtle :-) when directed, and - once - pop Time Warp when the tank asked for it, instead of relying on my own judgement.

Overall, it wasn't anywhere near as difficult as I expected. Granted, these were guild randoms - we started off both runs with an excellent tank, and for the Deadmines run, we also had an absolutely top-notch healer along as well. Minus some quick direction on boss mechanics, though, I was surprised that the fights were... well, fairly obvious. Stay out of the fire. Don't let the bad stuff hit you. Pick up the adds. Pay attention, be ready to move, collect phat lewt.

So, I think I'll be jumping into more randoms here and there, as time permits. I'm sure I'll eventually run into a "gogogo" guy again, but for now, at least, it looks like picking up 1-2 guild mates and filling in the res of the group from LFD is a winning strategy.

On other fronts, Aeth finally rescued Pebble for the last time, and so got the achievement Rock Lover - which means she now has an incredibly cute little elemental that can follow her around. Which causes a bit of a quandary, as this weekend is when Aeth's campaign against the foxes of Baradin came to an end when one dropped the almost-unbearably-full-of-squee Fox Kit. Ahh! Which one, which one? Ah, well. As the mood takes me, I suppose... but I have to admit that Pebble is a really, really, really cute lil' guy!

Oh, and for music Monday: here - have some Haggis. I've got kilts on my mind, as a friend is going to get married soon, and her husband will be in traditional Scottish garb. I'm trying to convince my wife that really, if that's the case, then I absolutely should get myself a kilt for the wedding as a show of respect. No luck so far, but there's months to go yet...





Thursday, February 10, 2011

Raising the Bar

If you haven't heard, in patch 4.0.6, Blizzard changed the requirements for getting "The Exalted" title, and removed it from players that already had the achievement. The new requirement is apparently 50 exalted reputations.

Um. OK?

I'm not going to complain about this, really. I was planning on grinding out 50 exalted reputations (or more!) eventually, so it's not a big deal for me. It just means another couple of months before I get a title I'll never really wear (not so long as Aeth has Matron, at least).

On the other hand... with 4.0.6, we also got the achievement "Just Another Day In Tol Barad" for completing each of the 34 daily quests in Tol Barad. Some of which - I kid you not - I have seen only once, or have even yet to see, even after doing Tol Barad dailies for weeks. I've earned exalted rep with the Wardens twice over by this point, gathered enough commendations to get Aeth the Stump of Time and make good headway towards some of the other reputation items I'd like to get my hands on...

... and none of those quests count, apparently.

Grrrrrrrrrrrrr.

Now, that is a bit annoying. Couple that with the fact that you still can't Explore Tol Barad, and I've got to wonder if the folks at Blizzard have handed off TB development to a summer intern or something.

In other news... did my last Black Morass run with Aeth, and got her to exalted with the Keepers of Time, which got her her Burning Crusader achievement. Time to head into some Cata dungeons, I guess!

Or maybe not...

To finish of the evening last night, I ported to Dalaran and caught a taxi to Valgarde in Howling Fjord. A quick flight later, and Aeth was strolling into the normal version of Utgarde Keep solo, just to see what that was like.

About 20 minutes later, she was done. Trash mobs were approximately on par with the weaker non-elite Cataclysm mobs, but hitting for a whole lot less. I was using CC at the start, but quickly realized that was serious overkill. Even without mana shield up, I could down a pack of 4-5 mobs without dropping below 90% health. Of the bosses... Prince Keleseth? Downed without any trouble, even before he could summon any adds. Skarvald and Dalronn? Not an issue. Ingvar? It is to laugh.

Yeah, yeah - it was the entry-level normal dungeon in Wrath. At this point, Aeth seriously outgears the content. Still, it's amazing how easy this was. I'm sure Wrath heroics will be more challenging, but I'm not sure by how much.

Next stop, I think, will be the Pit of Saron on normal mode, to see how tough the high-end Wrath dungeons are. If that's doable, I'll have to give the Wrath heroics a try... maybe see if I can pick up some of the heroic achievements she's missing, like Chaos Theory and Less-Rabi. It would be a real kick to finish off her Glory of the Hero achievement by running solo or duo!