Lots of achievements this weekend, thanks to guild runs of Tempest Keep and 10-man Ulduar. I'm impressed with Ulduar - there's a couple of boss encounters that are trivial in Cataclysm raiding gear, sure. There are others (Freya, for example) that are still more "coordination checks" than "gear checks". No matter how hard you hit, if you don't know the fight and work together, you're not going to succeed.
Dinked around on Aretae for a bit, getting him to level 35... at which point I moved him to the Western Plaguelands. I'm looking forward to doing the EPL quest chains again, this time with a level-appropriate (albeit overpowered-in-enchanted BoA items) character.
Playing a rogue is a different experience. I definitely enjoy the solo play style - sneaking, sneaking, sneaking is fun. I'm thinking about respecing from Combat into Subtlety just because I like the sneaky, more meditative aspect of the class so much. I just can't see how that contributes to team play, though. So I somehow doubt I'll ever take him into a dungeon.
As combat, my twitch reflexes just aren't there, and playing a combat rogue seems to be all twitch reflexes. Maybe I'll have an "ah-ha!" moment and The Ideal Priority Rotation will crystallize in my mind, but for now, I still feel like I'm mashing buttons and watching things die. I'm actually hoping playing in a more level-appropriate area will force me to think a bit more about what I'm doing instead of depending on his BoA Items of L33tne55 to carry me through fights.
Music monday... Ian Anderson, master of the flute, playing a duet with mission commander Cady Coleman. In spaaaaaaace!
I love living in the future.